Jonathan is a 3D senior artist working in Montreal, Canada as a CG modeler for feature films. He has experience in hard surface, organic modeling, sculpting, and UVs. He is proficient in 3D cartoon model, a passionate artist in creating environments, characters, and props meeting the production needs, as a fast learner, easy-going, and is goal-driven.
Jonathan is highly talented and a good team leader focused towards improving his team spirit. His efforts are towards making difference and he aims to accomplish the best in everything maintaining a sense of humor. His team has great fondness towards him and they love working with him repeatedly in many projects.
Jonathan is talented traditional sculptor and has the ability of interpreting 2D cartoon characters and they perform in 3D. He is an expert in using software Zbrush, Maya, Substance Painter, Mari, and Arnold. He looks for the finest detail on each piece and looks to meet deadlines. There is no doubt that Jonathan is exceptional in his work with any production of cartoon